Your viewmodel is your character's hands, the gun that you're holding, and anything else fixed in-front of the camera when in first-person mode. We have outlined what each of these commands does below.
Viewmodel_offset_x 2.5 viewmodel_offset_y -2 viewmodel_offset_z -2 viewmodel_fov 54 Copy To set optimal, most out-of-the-way, viewmodel settings, copy and paste the below command into your developer console: This is because the viewmodel will obstruct your view less, allowing for better visibility. The best viewmodel settings vary from person to person, but the general consensus is that the more 'out of the way' your viewmodel is the better.
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